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December 13, 2017, 05:16:32 AM

Author Topic: Suggestions  (Read 120 times)

Aleksa_Ristanovich

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Suggestions
« on: October 30, 2017, 08:48:47 AM »
I have written here a couple of suggestions that might be useful:
1./bring for Moderators(Fix)
2.Add /race system
3./gi for Moderators
4./f(reeze) and /u(n)f(reeze)
5.Chat in color /pcolor
6.Color /numberplate(example:-blueAleksa)
7./actorsearchanim for ID animation for actors
8./bu(bble) and /bu2 for Mods
9./slap and /warn for Mods
10./csel - cam select
11./stopanim
12./lang for other languages.
13.Bug with /cmds If you select 'Mod' server will show VIP commands
14./vip
15./say for Mods example Mod: Aleksa:hi
16.Fix /fly
17./apm Pm for Mods and Admins([PM]: [Mod]Aleksa (2) > [BOT]dumecaps (1): Hi or [PM]: [Admin]n0dai (2) > Aleksa (3): Hi)
18./groupbring [id] and /groupbringall - Only group leader
19.PM check for mods(example: [PM] Aleksa(2) > [BOT]dumecaps (1): IP:xxx.xxx.xxx.xxx or bad words...blah blah..
19./hide for Mods
20./vhpcheck and /hpcheck - set vehicle/player HP (-15) in copchase for auto-fix cheat
Cheater?Pod mac bato !
Cheater?Under the sword bro !(Cheater will be killed by sword)

n0dai

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Re: Suggestions
« Reply #1 on: October 30, 2017, 10:56:23 AM »
Quote
1./bring for Moderators(Fix)
It's already implemented.

Quote
4./f(reeze) and /u(n)f(reeze)
It's for admins and it's implemented.

Quote
9./slap and /warn for Mods
These cmds are already implemented for admins. ETFs are here in order to prevent cheaters.

Quote
11./stopanim
Already implemented (look at the msg when you are using an animation).

Quote
19.PM check for mods(example: [PM] Aleksa(2) > [BOT]dumecaps (1): IP:xxx.xxx.xxx.xxx or bad words...blah blah..
Ini my opinion, IP and personnal informations have to be hidden for any members, including moderators. Only admins with sufficient rank (admins 3 & +) should have to see this. And as I said, ETFs are not a rank made to this.

Quote
19./hide for Mods
Yeah, that can be useful for ETFs.
« Last Edit: October 30, 2017, 11:24:50 AM by n0dai »

Juandis

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Re: Suggestions
« Reply #2 on: October 31, 2017, 03:18:54 AM »
ETF Moderador is don't a admin, don't hope cmds of admins. The ETF moderator just search and ban hackers, don't more, don't less.

Crot

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Re: Suggestions
« Reply #3 on: November 08, 2017, 01:01:40 PM »
If there's anything I could wish on xmovie would be the roll-back of the new script to the old one (by that i mean the original script)
Here are a few reasons why I want the server script to be rolled backed ;
1. Makes it unfamiliar to people who have played Xmovie for a long time
2. Visually not interactive, to search a command would be harder, since the old script groups the commands we needed to search
3. There's still a lot of bugs

Please reconsider the option of using the new script pls

n0dai

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Re: Suggestions
« Reply #4 on: November 08, 2017, 03:54:44 PM »
If there's anything I could wish on xmovie would be the roll-back of the new script to the old one (by that i mean the original script)
Here are a few reasons why I want the server script to be rolled backed ;
1. Makes it unfamiliar to people who have played Xmovie for a long time
2. Visually not interactive, to search a command would be harder, since the old script groups the commands we needed to search
3. There's still a lot of bugs

Please reconsider the option of using the new script pls

Old commands are exactly the same in this new gamemode, in order to let older players play like the old server.
The help and commands list is now really easy to search, grouped by commands, and with a help dialog, user friendly.
We are working hard in order to fix the bugs, but the old gamemode had too many bugs than this new tbh.

spacemud

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Re: Suggestions
« Reply #5 on: November 30, 2017, 06:12:46 PM »
If there's anything I could wish on xmovie would be the roll-back of the new script to the old one (by that i mean the original script)
Here are a few reasons why I want the server script to be rolled backed ;
1. Makes it unfamiliar to people who have played Xmovie for a long time
2. Visually not interactive, to search a command would be harder, since the old script groups the commands we needed to search
3. There's still a lot of bugs

Please reconsider the option of using the new script pls

Not a chance, sorry. Most of the feedback so far has been quite positive.

I would be curious if you could say what parts you find unfamiliar. I've tried quite hard to make the transition as seamless as possible but if you find parts jarring I'd be keen to know what. Most old commands that have been renamed still have the old, legacy command as an alias.

Dunno what you mean about 'visually not interactive'. Have you checked our /help and /cmds?

I agree with your last point. Do note the (beta) note in the title, though - we're fixing bugs fairly consistently. You could help us out by reporting as many as you find.